Acknowledgements
This project makes use of several open-source libraries and resources that have greatly contributed to its development. Special thanks to the creators and maintainers of the following:
spdlog: Fast C++ logging library.
SDL3: Simple DirectMedia Layer for cross-platform development.
GLM: OpenGL Mathematics library for graphics software.
GLAD: Multi-language OpenGL loader-generator.
ImGui: Immediate Mode Graphical User Interface for C++.
ImGuizmo: Immediate mode 3D gizmo for ImGui.
stb_image: Image loading library.
assimp: Library to import various well-known 3D model formats.
EnTT: Fast and reliable entity-component system (ECS).
Tracy: Real-time, nanosecond resolution, remote telemetry, hybrid frame and sampling profiler.
Sol2: C++ library binding to Lua.
Cereal: C++11 library for serialization.
LearnOpenGL: Comprehensive OpenGL tutorial and resource site.
Hazel: A small game engine developed by TheCherno as part of his game engine series.
Godot: An advanced, feature-packed, multi-platform 2D and 3D open-source game engine.
skypjack on software: Blog and resources on software development by skypjack.